Akmen Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a black tunic with violet highlights, and long black pants that bunch up around his shoes and is in decent physical shape. His purple hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Akmen is combative with any and all who dare try his patience in the slightest.
History: Akmen lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has achieved small success as a Apothecary.
Motivation: He would like to get married and retire; and he has a crush on the local tanner
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Family, Job, Has a crush. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1700 gp. Rose (50 gp). Freshwater pearl (9 gp). Banded agate (9 gp). 1 Minor magic item.
Burgell Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is knotted and matted. His green unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Burgell and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic, Fearful. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 59 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Gnoll, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Stannor Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He usually wears his brown robe and has his bow always slung over his shoulder, and his gloved hand is found clutching a bow. He wears his hair in dreadlocks. His half smiles and gray eyes are beguiling and draw you in.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and wants a kiss
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 10)
Armor Class 14
Hit Points 52 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (1200 gp).
Azzakh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy blue pantaloons and a tan scarf. He has done his best to style his red crest to look like a famous performer. He has several tiny ruby earrings on each ear.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Beggar business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He inherited the family business which he has now maintained for 12 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Bonds: Rich, Attractive, Job. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 19 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 500 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Sapphire pendant on gold chain (1800 gp). 1 Minor magic item.
Odorr Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy red beard and wild red hair. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
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