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NPC Generator

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Advanced [show]


Arannis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Ruler. His hair is cut close to his head. His eyes are brown and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Wants to raise his children well; and sabotage a competitor

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Poor, Job, Family. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Arannis Goltorah, Male Elf Druid 4
Medium (4'9") Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs


Quarethon Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this man likes to wear ponchos typically of a light black in addition to tight pants. He keeps his black crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarethon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarethon. He hasn't been sleeping well lately.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Has a crush, Criminal record, Family. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Quarethon Beryntolthropal, Male Dragonborn Warrior 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Fivin Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Animal Trainer like his father before him.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Rich, Job, Criminal record. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Fivin Hanali, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Aquamarine (600 gp). Blue quartz (7 gp). Star rose quartz (30 gp).


Social Check DCs


Mindartis Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He wears a colorful flower in his golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mindartis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mindartis. He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Mentor, Family. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Mindartis Harper, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Left-Handed Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey tunic with yellow highlights, and long brown pants that bunch up around his shoes. His fur, while still mostly red, has prominent grey streaks. His eyes are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Hunter profession.

History: Left-Handed was born in the east. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and to clean up the streets

Ideals: Persistence. Bonds: Guardian, Job, Nature. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Left-Handed Thunder, Male Tabaxi Paladin 2
Medium (6'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)15 (+2) 18 (+4)11 (+0)
Skills Deception +2, Stealth +6
Senses Passive Perception 14
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1600 sp. 1 Simple lock.


Social Check DCs

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