Akmen Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Akmen grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Family. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +8
Possessions: Chrysoberyl (60 gp). Red garnet (60 gp). Red garnet (60 gp). Bloodstone (30 gp). Freshwater pearl (7 gp).
Three Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears a blue coat over a black low-cut shirt, and a small hat upon his head. His clothes are grease stained in places. His gray fur is thinning but still full. His eyes are amber and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Three is combative with any and all who dare try his patience in the slightest.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Mason again; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 cp. 1 Darkwood Buckler.
Arnold Bradley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. His golden hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a hateful person. He taunts others and blames them for his problems. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Chrysoberyl (140 gp).
Forcas Creed, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'7" southern man, he wears many layers of old clothing at all times. His hair is purple and very short. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Forcas lived on a farm with his father, near the main road leading to a nearby town. Forcas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and doesn't want to be a priest and was forced into it by his family
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Family, Nature. Occupation: Priest
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 20 (+5) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Gnoll, Ignan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Star ruby (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jabbie Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He carries with him a set of kukris, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is black. His eyes are likewise brown.
Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He struck the Interpreter job and began his own company from there.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Fighting, Entrepeneur. Flaws: Hedonist, Antagonistic. Bonds: Job, Family. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Superior lock. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!