Duergath Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many pastel ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with writing.
History: The child of a Roofer, who enjoyed hunting, Duergath was taken on many hunting expeditions. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To unite with his brother.
Ideals: Entrepeneur, Artistic. Bonds: Family, Nature, Criminal record. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 67 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His cinnamon fur is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Aggressive, abrasive, and angry, Shivering embodies much of what other species detest in the Tabaxis. He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast island. Through the years after Shivering was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Shivering's father didn't care for him much, and the feeling was mutual. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Nature. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Aquamarine (1400 gp). Peridot (80 gp).
Mamnen Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He is portly but not overly obese. His silver hair, when down, is lengthy. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Mamnen's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the south his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his sister recently and the two have been together since.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp.
Marbas Flair, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, he is not a threatening figure. His purple hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Ugly, Insomniac, Addict, Antagonistic. Bonds: Poor. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Geoffrey Haley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and silver. His eyes are green and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Geoffrey was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and to be a servant again
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Military. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
