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NPC Generator

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Advanced [show]


Glim Munggen, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long blonde hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Fletcher business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Job. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Glim Munggen, Male Gnome Commoner 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ombul Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He has a very tight haircut. He has several tiny amber earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ombul took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ombul Wildheart, Male Halfling Monk 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Kildrak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. His long blonde hair is drawn into a two foot long braid. His blue eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Kildrak isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Kildrak Foamtankard, Male Dwarf Expert 4
Medium (4'5") Dwarf, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 20 (+5)9 (-1) 14 (+2)10 (+0)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 70 pp. Chrysoberyl (130 gp). Chrysoprase (30 gp). Red-brown spinel (130 gp). Amber (130 gp). 1 Minor magic item.


Social Check DCs


Roge Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and very much looks the part of a Fletcher. His skin is also unnaturally pale. He has wavy red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments

History: Born to a Unemployed, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: To be a Unemployed again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Roge Silvereyes, Male Halfling Ranger 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Silver pearl (110 gp). Coral (110 gp). Golden pearl (110 gp). Hematite (6 gp).


Social Check DCs


Tricking Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long red fur is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: He was born at the edge of vast mountains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Sensitive. Bonds: Military, Nature. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Tricking Shoe, Male Tabaxi Wizard 19
Medium (6'5") Tabaxi, True Neutral (CR 19)
Armor Class 13
Hit Points 100 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)14 (+2) 15 (+2)17 (+3)
Skills Athletics +7, Religion +8
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 13000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (1400 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1400 gp). Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (200 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (600 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (700 gp). A necklace of small pink pearls (4000 gp). Gold music box (3000 gp). 1 Major magic item.


Social Check DCs

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