Smoking In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He has a moderate pudge and is not very fit. His yellow fur is lengthy. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Smoking does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Miller and found it very stressful. He has worked as a Miller like his mother before him.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Flaws: Ugly, Depressed, Disease. Bonds: Job, Military. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 57 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +4
Possessions: Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (100 gp).
Veit Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this northern man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His black hair is long and unkept. He has brown eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.
History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
Beiro Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He is physically well-built. He is bald on top and has large auburn tufts of hair around his ears. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Further expansion of business; and to be a bounty hunter again
Ideals: Justice. Flaws: Ugly, Fearful, Secretive. Bonds: Slave, Job. Occupation: Masseuse
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Einkil Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Einkil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Locksmith soon after.
Motivation: Wants to open a new tavern; and wants to raise his children well
Flaws: Depressed, Hedonist. Bonds: Mentor, Job, Family. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Amber (100 gp).
Wobbles Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. He keeps his long blonde hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.
History: He comes from a rich northern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Joker. Flaws: Ugly, Fearful, Antagonistic. Bonds: Rich. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp. A miniature golden chest with tiny emeralds lining the top (160 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (600 gp).
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