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NPC Generator

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Advanced [show]


Raymond Denholm, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He likes to wear ponchos typically of a light pastel in addition to tight pants, and his gloved hand is found clutching a crossbow. He has styled his brown hair well, parting it to the right. His eyes are brown and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Raymond has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Disciplined, Entrepeneur, Logical. Flaws: Disease. Bonds: Criminal record. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Raymond Denholm, Male Human Wizard 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2600 sp.


Social Check DCs


Kaladan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His green crest is slicked back into a classic pompadour. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Masseuse business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and he feels threatened by others

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Family, Job. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Kaladan Mystan, Male Dragonborn Commoner 8
Medium (6'1") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 170 pp.


Social Check DCs


Patrick Roscoe, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a brown deerstalker hat and brown clothes. His auburn hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Carpenter business at a young age. A gifted student he started as a Glassblower, but he got bored and became a Carpenter. By chance he met his sister recently and the two have been together since.

Motivation: To be a Glassblower again; and a rival would like him out of the picture

Ideals: Philantrophist, Justice. Bonds: Job, Family, Criminal record. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Patrick Roscoe, Male Human Ranger 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Orc, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 gp.


Social Check DCs


Mreksh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey costume with the symbols of magic on his torso. He wears a top hat to hide his balding. His eyes are gold and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mreksh took refuge in the ruined castle and found the beat up mace and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mreksh Fharngnarthnost, Male Dragonborn Wizard 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 160 pp.


Social Check DCs


Lance Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lance grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lance. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Criminal record, Family. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Lance Hornsby, Male Human Warrior 11
Medium (5'9") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)10 (+0) 18 (+4)16 (+3)
Skills Arcana +4, Performance +7
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 340 pp. Banded agate (13 gp). Obsidian (13 gp).


Social Check DCs

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