Clerebold Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Clerebold was raised in a hard working conservative environment. In his 13th year, his parents were killed by a brigands raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies, Job. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 2000 cp. Jasper (20 gp).
Erdan Mystralath, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of luck around his neck, and a trident on his belt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Family, Poor. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Large well-done wool tapestry (500 gp).
Skamos Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He works hard and plays hard.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of illithids; and he has money and likes to spend it
Flaws: Insane, Hedonist. Bonds: Attractive, Enemies, Rich. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Einkil Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.
History: When he was but 6 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp.
Umpen Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Religious, Mentor. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 70 pp. Fire opal (600 gp). 1 Minor magic item.
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