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NPC Generator

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Advanced [show]


Shamash Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His black crest is still thick. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Shamash Mystan, Male Dragonborn Ranger 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Arnold Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a robe, a symbol of the four houses of cards around his neck, and a monstrous two handed axe on his belt. He wears a feathered hat to hide his balding. His amber eyes peer out from beneath his feathered green hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the north. He worked as a nervous Healer and found it very stressful. In the meantime he has taken over work as a Healer and occasionally as a mercenary.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Arnold Flows, Male Half-Elf Ranger 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Crampernap Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His brown hair is unkempt and raggedy. His violet eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends

Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Crampernap Munggen, Male Gnome Fighter 5
Small (3'2") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Giant, Dwarven, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His black fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Secretive. Bonds: Poor, Religious, Mentor. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Kite Of Snakes, Male Tabaxi Ranger 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 18 (+4)11 (+0)
Skills Intimidation +2, Survival +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Bilbron Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: He comes from a rich southern family. In his 15th year, his parents were killed by a giants raid, leaving Bilbron alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Bilbron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Enemies, Job. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Bilbron Scheppen, Male Gnome Bard 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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