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NPC Generator

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Advanced [show]


Dain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered brown stockings. He is portly but not overly obese. His silver hair is unkempt and raggedy. His brown eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Carter profession.

History: He was born at the edge of vast mountains. Dain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and to be a carter again

Flaws: Ugly, Hedonist. Bonds: Poor, Job, Nature. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Dain Goblinbane, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 3 Smokesticks.


Social Check DCs


Thamuz Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He has dyed his greying blue hair a little too much giving a sharp blue color. His eyes are gold and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Rich, Slave, Job. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Thamuz Conviction, Male Tiefling Druid 5
Medium (6'4") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp.


Social Check DCs


Baern Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His feathered hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Baern took refuge in the large cave and found the beat up whip and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and a strong sense of loyalty to dwarven people

Flaws: Ugly, Shy, Racist. Bonds: Rich, Nature. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Baern Goblinbane, Male Dwarf Ranger 3
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1200 sp.


Social Check DCs


Anthony Bradford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a mace. He has a small bristly mustache and wavy silver hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Bradford, Male Human Aristocrat 9
Medium (5'10") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Terran, Sylvan, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 2000 gp. Silver ewer (80 gp). Old masterpiece painting (500 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Cloth of gold vestments (170 gp).


Social Check DCs


Kiirith Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan cloak and cross-gartered white stockings. His brass crest is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Greedy. Bonds: Immigrant. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Kiirith Esstyrlynn, Male Dragonborn Bard 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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