Resh Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown tunic with black highlights, and long violet pants that bunch up around his shoes. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his father was called into army service. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others
Flaws: Insane, Shy, Fearful. Bonds: Attractive, Adventurer, Military. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Common Melee.
Taklinn Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is an epitome of beauty. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Taklinn took refuge in the ruined castle and found the beat up mace and armor he uses now. He has drifted from career to career and currently works as a Courier.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Flaws: Insomniac. Bonds: Attractive, Religious, Nature, Job. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp. Obsidian (15 gp).
Dalgal Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Animal Trainer profession.
History: He was raised in a mountains tribe. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Sensitive. Bonds: Job, Nature, Criminal record. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 101 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
Possessions: 2100 gp. Lapis lazuli (15 gp). Red-brown spinel (130 gp). Sardonyx (30 gp). Violet garnet (800 gp). Violet garnet (800 gp).
Chad Whitby, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his pickaxe always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length white hair. His eyes are likewise green.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has all his life been fascinated with dancing.
History: He was born at the edge of vast forest. He has had some formal dancing training, and achieved minor success. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Artistic. Flaws: Racist. Bonds: Nature, Job, Military. Occupation: Junk Dealer
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp. 1 Silk rope.
Roondar Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He has a black handlebar mustache and slicked back black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He now owns his own business.
Motivation: To be a Carpenter again.
Flaws: Racist. Bonds: Attractive, Poor, Job, Religious. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 20 (+5) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 43000 sp. White pearl (120 gp). Smoky quartz (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
