Cory Bradly, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his shortbow. He has styled his golden hair well, parting it to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cory wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Carpenter profession.
History: He got into the Ruler business at a young age. He helped his mother out around the business and became quite the natural. He struck the Ruler job and began his own company from there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 40 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Arumawann Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a very tight haircut. He has violet eyes.
Personality: Arumawann is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.
History: Arumawann was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: He wants to get laid; and regain custody of his son
Ideals: Philantrophist. Flaws: Depressed. Bonds: Family, Nature, Has a crush. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Minor magic item.
Dreali Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His gray eyes are passionate and lively.
Personality: Eccentric and domineering, Dreali will drive conversation. The war was a terrible time for him, and Dreali does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp.
Azgrom Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears bulky yellow painted plate armor. He sports a long red beard, and similarly colored long hair. His eyes are brown and he is always smoking a pipe.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the east to a Farmer, Azgrom learned a great deal about his mother's area of expertise. Through the years after Azgrom was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Azgrom's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Arannis Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a tan poncho over his likewise colored trousers and shirt. He is an epitome of beauty. He wears his hair in dreadlocks. His eyes are gray.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.
History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. Arannis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 14 years.
Motivation: He's in love; and he has a crush on the local shipwright
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 44000 sp. 1 Minor magic item.
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