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Advanced [show]


Tordek Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His auburn hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Ugly, Shy, Insomniac. Bonds: Mentor, Poor. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Tordek Orcfoe, Male Dwarf Bard 4
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)11 (+0) 13 (+1)9 (-1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Silk rope. 1 Magnifying glass.


Social Check DCs


Nákra Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Bellfounder uniform. His black hair is still thick. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Bellfounder in town.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Nákra Marlee, Male Half-Orc Aristocrat 2
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Giant, Druidic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Ozyman Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Animal Trainer, he is not a threatening figure. His brown hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He has all his life been fascinated with dancing.

History: Ozyman was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has achieved small success as a Animal Trainer.

Motivation: His spouse's relatives view him with great suspicion; and halfling compassion

Ideals: Artistic. Flaws: Racist. Bonds: Job, Attractive, Family. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Ozyman Cherrycheeks, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Alvyn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He uses divination through singing.

History: When he was but 4 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Gifted. Bonds: Rich, Job, Immigrant, Religious. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Alvyn Gimlen, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adran Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He has done his best to style his auburn hair to look like a famous performer. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a slaver, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has worked as a Mercenary like his father before him.

Motivation: He's repulsed by the PC; and balancing his hectic life and new mercenary responsibilities is difficult

Flaws: Secretive, Lazy, Antagonistic. Bonds: Mentor, Job. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Adran Othronus, Male Elf Commoner 6
Medium (5'2") Elf, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp. Brown-green garnet (160 gp). Peridot (70 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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