Oblar Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His hair is cut close to his head. His thin eyebrows rest above his beady green eyes.
Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Oblar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 15 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 31000 sp. 1 Minor magic item.
Rolf Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Half-Elven culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Gifted. Flaws: Addict, Racist. Bonds: Adventurer, Immigrant. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: Golden yellow topaz (1100 gp). Red garnet (100 gp). Blue star sapphire (1000 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item.
Enialis Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast desert. A gifted student he started as a Dilettante, but he got bored and became a Roofer. He has set out to sabotage the competition.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Joker. Flaws: Addict, Insomniac. Bonds: Nature, Job. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 500 gp. Freshwater pearl (14 gp). Brown-green garnet (120 gp). Golden yellow topaz (300 gp).
Thamior Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears many layers of old clothing at all times. His brown hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Thamior was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Thamior's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Flaws: Ugly, Selfish, Antagonistic. Bonds: Poor, Job. Occupation: Herbalist
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Left-Handed In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to cover his moderate length black fur. His eyes are hazel and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Left-Handed was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk
Flaws: Shy. Bonds: Adventurer, Attractive, Poor, Family. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. Silver chalice with lapis lazuli gems (150 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Backpack. 1 Masterwork Musical instrument. 1 Healer’s kit.
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