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Advanced [show]


Riardon Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His brown hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 3 years old his parents immigrated from the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: To find somewhere to settle down; and he has decided he is irredeemable

Flaws: Ugly, Shy, Forgetful. Bonds: Immigrant, Nature. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Riardon Berevan, Male Half-Elf Expert 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 16 (+3)11 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Henry Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Churchill, Male Human Aristocrat 8
Medium (5'7") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 76 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)16 (+3) 10 (+0)13 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 9000 sp.


Social Check DCs


Xappan Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. He has done his best to style his purple hair to look like a famous performer. His eyes are silver and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Disciplined, Fighting. Flaws: Insane. Bonds: Rich, Criminal record, Nature. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Xappan Merit, Male Tiefling Adept 3
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Cloud Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'11". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a lance. His fur is gray and curly. His eyes are a pleasant green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Cloud grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Joker, Impeccable, Fighting. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Cloud Running, Male Tabaxi Fighter 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. White pearl (140 gp).


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is matted, messy, and big. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Fargrim Aranore, Male Dwarf Paladin 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2500 sp.


Social Check DCs

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