Thomas Benson, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears blue leather gloves, a blue jacket, and tight pants. He wears a broad hat to hide his balding. His eyes are likewise green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south his family was never financially stable. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and to unite with his brother
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. 1 Darkwood Shield.
Sapply Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with tan colored cloaks and clothing, he is not a threatening figure. His blonde hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his small tan hat.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Layabout. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp.
Osco Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy tan pantaloons and a blue scarf. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has violet eyes and a tan hat with a blue feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast mountains. Brilliant and gifted he never wanted to apply himself. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 16
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Elven, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5
Possessions: 400 gp. Deep blue spinel (1200 gp). Black pearl (1200 gp). 1 Minor magic item.
Faran Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is portly but not overly obese. He has a long silver beard with little hanging trinkets. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast forest. His childhood dream was to be a Ruler, but he was a colossal failure. He became a Blacksmith soon after.
Motivation: Further expansion of business; and to be a ruler again
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 66 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
Possessions: 60 pp. Silver ewer (60 gp). 1 Minor magic item.
Curran Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of the four houses of cards on his torso. His hair is greying and his face has many wrinkles. His hazel eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to meet his childhood hero; and someone believes him a fraud
Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Poor, Enemies. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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