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Advanced [show]


Shifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his red fur in a pixie cut. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shifting took refuge in the large cave and found the beat up trident and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Shifting Of World, Male Tabaxi Monk 18
Medium (6'6") Tabaxi, Chaotic Evil (CR 18)
Armor Class 10
Hit Points 129 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +6, Animal Handling +8
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +8

Possessions: 9000 gp. Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A silver and pearl hairclip (40 gp).


Social Check DCs


Nordak Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, wearing black shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His blonde hair is smooth and relatively long. His eyes are likewise brown. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He has all his life been fascinated with dancing.

History: He is a Chromatic Dragon in disguise. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Artistic, Optimist. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Nordak Thrahak, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp.


Social Check DCs


William Astley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His hair, while still mostly silver, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Cartwright mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Pacifist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

William Astley, Male Human Sorcerer 7
Medium (5'4") Human, True Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1100 gp. Freshwater pearl (11 gp). Sard (40 gp). Hematite (11 gp). Red-brown spinel (150 gp).


Social Check DCs


Jak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His moppish auburn hair is in a traditional bowl cut. His green unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Servant, Jak learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: To be a Doctor again.

Ideals: Athletic. Flaws: Disease, Greedy, Hedonist. Bonds: Attractive, Job. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Jak Jamjar, Male Halfling Sorcerer 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 30 pp. Deep green spinel (90 gp). Silver pearl (90 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a crossbow on his belt. He is muscular with a powerful set of arms. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sage father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Joker. Flaws: Disease, Mundane. Bonds: Criminal record. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Mordai Loyalty, Male Tiefling Cleric 5
Medium (5'7") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp.


Social Check DCs

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