Thar Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he sports green clothing, slightly heavier than average wear. He has dyed his greying golden hair a little too much giving a sharp golden color. His blue eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of illithids once and for all.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Cook mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Enemies. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.
Lone Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his white fur to look like a famous performer. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Lone was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Poor, Debt. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Sapphire pendant on gold chain (800 gp). Silver chalice with lapis lazuli gems (90 gp).
Ernest Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Soapmaker. He has done his best to style his black hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He plays an instrument quite well.
History: Ernest was born with his father's beautiful face. He was an apprentice working in his father's forge. He became a Soapmaker soon after.
Motivation: To be a Animal Trainer again; and sabotage a competitor
Ideals: Artistic. Flaws: Insane. Bonds: Job, Attractive. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Fargas Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear brown clothing when he does not wear armor and is in decent physical shape. He wears his blonde hair down. His blue unseeing eyes seem to look past you.
Personality: Fargas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A powerful slaver made him what he is. A freak accident while working with his Hunter father left him crippled. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Mentor, Nature, Criminal record. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 2000 sp.
Alex Camden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears professional attire. He has moderate length chestnut hair. His blue eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small plains village. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Military. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 42000 sp. 1 Minor magic item.
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