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NPC Generator

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Advanced [show]


Salasar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His scarlet crest is singed and shortened. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Salasar Raghthroknaar, Male Dragonborn Aristocrat 3
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ribbles Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and nothing but the best is good enough for him

Ideals: Justice. Flaws: Cynical. Bonds: Attractive, Immigrant, Nature. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ribbles Quillsharpener, Male Gnome Bard 12
Small (3'7") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 55 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3000 gp. Obsidian (8 gp).


Social Check DCs


Dagger Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His yellow fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Dagger never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Athletic, Optimist. Bonds: Attractive, In love. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Dagger Of Winter, Male Tabaxi Sorcerer 11
Medium (6'9") Tabaxi, Chaotic Good (CR 11)
Armor Class 14
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Giant, Gnome
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 260 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (170 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Curran Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with tan slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is black, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. Curran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Curran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid.

Ideals: Artistic. Flaws: Shy, Hedonist. Bonds: Attractive, Nature. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Curran Porridgepot, Male Halfling Expert 12
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 38 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 19 (+4)10 (+0)
Skills History +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Druidic, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A roughly beaten golden orb (110 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His hazel eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cask took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and a deep hatred of goblins

Flaws: Antagonistic. Bonds: Enemies, Poor, Nature, Family. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Cask In the Wind, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Onyx (60 gp).


Social Check DCs

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