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Advanced [show]


Dalgal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. When Dalgal reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Logical. Flaws: Insomniac, Insane, Fearful. Bonds: Military. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Dalgal Daerdahk, Male Dwarf Druid 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 98 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 8 (-1)7 (-2)
Skills Acrobatics +7, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp).


Social Check DCs


Shedinn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His crest is blue and curly. He has gold eyes.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Shedinn Argenthrixus, Male Dragonborn Druid 7
Medium (6'1") Dragonborn, Lawful Good (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 11000 sp. Red garnet (60 gp). Silver pearl (60 gp). Coral (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Byron, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his chestnut hair in a pixie cut. His eyes are hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Geoffrey Byron, Male Human Warrior 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +6

Possessions: 3000 sp.


Social Check DCs


Vlorn Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is cut short. His ears are large.

Personality: Aggressive, abrasive, and angry, Vlorn embodies much of what other species detest in the Halflings. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Vlorn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Vlorn's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Vlorn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly, Antagonistic. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vlorn Brushgather, Male Halfling Rogue 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs


Barendd Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with poetry.

History: Barendd was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Religious, Poor. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Barendd Glanhig, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 600 sp.


Social Check DCs

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