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Advanced [show]


Oren Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Unemployed uniform. He carries with him a set of greatswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is greasy and uncared for. His eyes are a pleasant brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and to be a herbalist again

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Family. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Oren Wildcloak, Male Halfling Paladin 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp.


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur is yellow and very short. He has several tiny emerald earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Athletic, Gifted. Bonds: Attractive, Rich, Job. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Dagger Grass, Male Tabaxi Warrior 10
Medium (6'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4

Possessions: 800 gp. Rich purple corundum (1200 gp). Red-brown spinel (160 gp). Silver pearl (160 gp). Smoky quartz (80 gp). Eye agate (13 gp). Violet garnet (1300 gp).


Social Check DCs


Cloak Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his white fur up. His fierce amber eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 8 years old his parents immigrated from the east. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and he feels kind of lost in life

Ideals: Opinionated, Persistence, Impeccable. Flaws: Depressed. Bonds: Immigrant. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Cloak Candle, Male Tabaxi Bard 8
Medium (6'2") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +6, Nature +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 80 pp.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting tan shirt and pants. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Drifting Candle, Male Tabaxi Cleric 3
Medium (6'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Eberdeb Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.

History: Eberdeb was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and to clean up the streets

Ideals: Pacifist, Persistence. Bonds: Attractive, Guardian. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eberdeb Murnig, Male Gnome Warlock 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 400 gp.


Social Check DCs

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