Quarethon Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Shepherd does. His black crest is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Quarethon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. In his 10th year, his parents were killed by a illithids raid, leaving Quarethon alone in the world. After a stint in an orphanage, he was adopted. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Entrepeneur. Bonds: Job, Military, Enemies. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. Red-brown spinel (60 gp). Rose (40 gp). Azurite (15 gp).
Henry Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats, and he perpetually has his crossbow ready. He has moderate length chestnut hair. His eyes are green and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. He now owns his own business.
Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down
Ideals: Fighting, Impeccable. Flaws: Fearful, Mundane, Disease. Bonds: Job. Occupation: Bowyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Amber (120 gp). Brown-green garnet (120 gp). Onyx (60 gp).
Aldous Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports brown clothing, slightly heavier than average wear. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.
History: He was raised in a desert tribe. He worked as a nervous Architect and found it very stressful. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Optimist, Professionalism. Bonds: Nature, Job, Religious. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item.
Sapply Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He is an epitome of beauty. His hair is short and black. His eyes are a pleasant blue.
Personality: He is mildly Gnome supremacist, though he does not identify as such. A true patriot, Sapply would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 6 years old his parents immigrated from the north. He worked as a nervous Cartwright and found it very stressful. He then took over the family business and is one of the better Cartwright for hire.
Motivation: To be a Butcher again; and expand his business
Flaws: Racist. Bonds: Attractive, Military, Immigrant, Job. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 32000 sp.
Anselm Byron, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His head has been shaved. His eyes are brown.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of western immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Depressed. Bonds: Immigrant, Military, Rich. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 130 gp.
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