Percival Rylan, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan shirt with thin red vertical stripes and grey pants. His auburn hair is heavily combed to the right. He has a dull look in his amber eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the north, certain he would find work there.
Motivation: He desires power and/or immortality.
Flaws: Cynical, PTSD. Bonds: Poor, Immigrant, Military. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 1 Masterwork Artisan’s tools.
Bucklal Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His black hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady amber eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: To prove his worth to the world; and sabotage a competitor
Ideals: Impeccable, Extrovert. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 64 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 800 gp. Gold dragon comb with red garnet eye (1800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item.
Nordak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" eastern man, he dresses in collared shirts and wears a proper scarf over his head. He wears a broad hat to hide his balding. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and wants to work out more often
Ideals: Justice, Athletic. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 4000 sp. Blue sapphire (1200 gp). Blue sapphire (1200 gp). Freshwater pearl (6 gp).
Gerard Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears white trousers with black and brown striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His silver hair has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gerard lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Dilettante, but he was a colossal failure. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: To reunite with his absent father; and doesn't want to be a miller and was forced into it by his family
Flaws: Ugly, Terse, Fearful. Bonds: Family, Job. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Ernest Shelly, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a custom-built plate barding that's adorned with black lining and desert motifs. His right leg appears badly burned and disfigured. He wears a feathered hat to hide his balding. His hazel eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of dire rats once and for all.
History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and someone believes him a fraud
Ideals: Philantrophist, Fighting. Bonds: Enemies, Family. Occupation: Mortician
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 40 pp. 1 Minor magic item.
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