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NPC Generator

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Advanced [show]


Ernest Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His brown hair is knotted and matted. His eyes are a pleasant blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.

History: Ernest was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Logical, Impeccable. Bonds: Family, Job. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Markum, Male Half-Elf Warlock 15
Medium (5'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +6, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 4000 gp. Violet garnet (800 gp). Blue sapphire (1400 gp). Lapis lazuli (11 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelaios Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy. His eyes are black and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Pelaios was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Logical, Entrepeneur, Fighting. Flaws: Impulsive. Bonds: Slave, Poor. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Pelaios Kindness, Male Tiefling Expert 15
Medium (5'11") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 54 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 15 (+2)18 (+4)
Skills Persuasion +9, Survival +7
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 5000 gp. Cloth of gold vestments (30 gp). Carved bone or ivory statuette (90 gp). Silver comb with moonstones (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled gold crown (8000 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (2300 gp). Silver comb with moonstones (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item.


Social Check DCs


Kilvar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears brown trousers with white and tan striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: He was born at the edge of vast forest. Kilvar was born on a far southern forest where he grew up under the tutelage of his mother, an expert Doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he's attracted to the pc

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Kilvar Daerdahk, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gormogord Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His auburn hair is cut short. His skin is flawless and his blue eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Spice Merchant profession.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Flaws: Selfish. Bonds: Rich, Attractive, Job, Nature. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Gormogord Nimblefingers, Male Halfling Warlock 10
Small (3'2") Halfling, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 51 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 3000 sp. Coral (110 gp). Moonstone (60 gp). Moss agate (9 gp). Rose (60 gp).


Social Check DCs


Chad Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long auburn hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south to a Engraver, Chad learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and to be a carpenter again

Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Chad Birkenhead, Male Human Commoner 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp.


Social Check DCs

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