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Advanced [show]


Zaffrab Turen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large chestnut tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Zaffrab Turen, Male Gnome Druid 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. Azurite (8 gp). Aquamarine (400 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Ghaliver Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, grey shirt, and brown tie. His long silver hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the north to a Tailor, Ghaliver learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Ghaliver Tealeaf, Male Halfling Cleric 13
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 16
Hit Points 83 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 1000 gp. Freshwater pearl (14 gp). Blue diamond (4000 gp). Star rose quartz (60 gp). Alexandrite (1400 gp). Star rose quartz (60 gp). Pink pearl (110 gp). Freshwater pearl (14 gp). Black pearl (1400 gp). Freshwater pearl (14 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A skeptical and narcissistic man, Eberk's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Lazy, Disease. Bonds: Rich, Religious. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Eberk Strongheart, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Cloud Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. He is muscular with a powerful set of arms. His beige fur is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of southern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Joker, Optimist. Bonds: Immigrant, Job, Adventurer. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Cloud Moon, Male Tabaxi Commoner 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kriv Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy pastel pantaloons and a black scarf. His gold crest is braided into rings. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Logical. Flaws: Ugly. Bonds: Family, Rich, Immigrant. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Kriv Mystan, Male Dragonborn Bard 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Athletics +5, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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