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NPC Generator

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Advanced [show]


Zepar Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a green suit. He has a moderate pudge and is not very fit. His wide-brimmed hat is riddled with cuts and holes. This white eyed southerner is not easily forgotten.

Personality: This man loves music and to teach people music more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he is wracked by social anxiety

Ideals: Artistic, Joker, Logical. Flaws: Ugly, Antagonistic. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Zepar Generous, Male Tiefling Cleric 3
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 12 (+1)19 (+4)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1600 sp.


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears a broad hat to hide his balding. His eyes are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Sage, Don learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy, Forgetful. Bonds: Job, Adventurer. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Don Wentworth, Male Human Adept 7
Medium (5'1") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 60 pp.


Social Check DCs


Justin Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Religious, Poor. Occupation: Miner

Voice: Raspy

Attributes [hide]

Justin Smith, Male Half-Elf Cleric 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Deception +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Red spinel (130 gp). Golden yellow topaz (300 gp). Chrysoprase (80 gp). 3 Antitoxin. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Hupe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple blue robe with red stripes complete with hood. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south his family was never financially stable. He has had some formal dancing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Logical, Artistic. Flaws: Greedy. Bonds: Poor. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Hupe Greenleaf, Male Halfling Fighter 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 64 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 1000 sp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Solid gold idol (1100 gp). Gold dragon comb with red garnet eye (1600 gp). An abacus with copper, silver and gold markers (90 gp). 1 Minor magic item.


Social Check DCs


Mantus Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He has dyed his greying white hair a little too much giving a sharp white color. This black eyed southerner is not easily forgotten.

Personality: Mantus is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Mantus began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Mantus was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Mantus Dischord, Male Tiefling Druid 8
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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