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NPC Generator

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Advanced [show]


Shadow Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with small hat. He has styled his gray fur well, parting it to the left. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Addict, PTSD, Antagonistic. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Shadow Timber, Male Tabaxi Warlock 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 5000 cp.


Social Check DCs


Spear Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Laborer uniform. He keeps his brown fur in a pixie cut. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. Through the years after Spear was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Spear's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Mentor, Religious. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Spear Treat, Male Tabaxi Druid 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1100 sp.


Social Check DCs


Fulbar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He is bristling with hidden weapons, mostly halberds and shields. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.

Personality: Eccentric and domineering, Fulbar will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After months of barely getting by, Fulbar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Extrovert. Flaws: Forgetful. Bonds: Criminal record, Family, Rich, Enemies. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Fulbar Smoothhands, Male Halfling Bard 8
Small (3'1") Halfling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 900 gp.


Social Check DCs


Anselm Burton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze, and his gloved hand is found clutching a sai. His moppish white hair is in a traditional bowl cut. This violet eyed northerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Anselm took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Gifted. Flaws: Cynical, Disease. Bonds: Rich, Religious. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Burton, Male Human Ranger 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 35000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heian Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey coat over a brown low-cut shirt, and a feathered hat upon his head. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: Heian was born with his father's beautiful face. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Artistic. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Heian Iranapha, Male Elf Paladin 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)18 (+4) 18 (+4)12 (+1)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 14
Languages Common, Elven, Halfling, Infernal, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 gp.


Social Check DCs

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