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NPC Generator

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Advanced [show]


Nákra Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. He has a tattooed face.

Personality: A skeptical and narcissistic man, Nákra's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was always a brilliant, if unscrupulous mind. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Rich, Family. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Nákra Southey, Male Half-Orc Warlock 7
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp.


Social Check DCs


Borun Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green armored body suit, with a simple blue line shooting up and back down. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Marshal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west, but his parents moved at a very young age to the east. He worked as a nervous Marshal and found it very stressful. He has drifted from career to career and currently works as a Marshal.

Motivation: To be a Shoemaker again.

Flaws: Insomniac. Bonds: Immigrant, Job, In love. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Borun Hilltopple, Male Halfling Fighter 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 16
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5

Possessions: 8000 sp. A necklace of small pink pearls (2000 gp). A delicate silver chain set with a tourmaline (20 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his scimitar. His white hair is long and unkept. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Krimmon isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Krimmon was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Krimmon Shadowquick, Male Halfling Sorcerer 12
Small (3'3") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 59 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: Aquamarine (1600 gp). Moss agate (6 gp). Violet garnet (1600 gp). Blue quartz (6 gp). Tourmaline (160 gp). Coral (160 gp). Rose (30 gp). Silver pearl (160 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black coat over a green low-cut shirt, and a deerstalker hat upon his head. His long golden hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against dire rats; and money/treasure

Ideals: Optimist. Bonds: Attractive, Rich, Family, Enemies. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Burgell Pingun, Male Gnome Paladin 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)9 (-1) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 32000 sp. Coral (40 gp). Sard (60 gp). Deep blue spinel (1100 gp). Jet (40 gp).


Social Check DCs


Gardain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green deerstalker hat and green clothes. His black hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Gardain studied abroad. After coming to the age of reason, Gardain took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Gifted, Persistence. Flaws: Secretive, Fearful. Bonds: Poor, Job. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Gardain Battlehammer, Male Dwarf Rogue 10
Medium (3'11") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 70 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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