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NPC Generator

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Advanced [show]


Great Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his sickle ready. His beige fur is lengthy and is close to two feet long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Sailor. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stableman father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Great Of Wine, Male Tabaxi Bard 10
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills History +5, Survival +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. Sardonyx (20 gp). Star ruby (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Paxton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is cut close to his head. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly. Bonds: Military, Religious. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Paxton, Male Human Cleric 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 13 (+1)15 (+2)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Dimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with white colored cloaks and clothing. He sports a long blonde beard, and similarly colored long hair. His brown eyes are passionate and lively.

Personality: He will rave to anyone who will listen. Dimble is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Impeccable. Flaws: Insane. Bonds: Family, Rich. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Dimble Ironhide, Male Gnome Druid 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Deception +3, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp.


Social Check DCs


Fenriz Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The war was a terrible time for him, and Fenriz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Fenriz Bitter, Male Tiefling Paladin 10
Medium (6'7") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Auran, Goblin, Infernal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 16000 sp. Obsidian (16 gp). Iolite (60 gp). Onyx (60 gp). Jacinth (5000 gp). Freshwater pearl (16 gp). Amber (70 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has green crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a Ploughman, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and many goblins want him driven away

Flaws: Addict, Shy. Bonds: Attractive, Enemies, Poor. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Trynnicus Baharoosh, Male Dragonborn Sorcerer 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 10 (+0)19 (+4)
Skills Animal Handling +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1700 gp. Red garnet (70 gp). Silver pearl (70 gp). Blue star sapphire (500 gp).


Social Check DCs

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