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Advanced [show]


Korfel Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His auburn hair is smooth and relatively long. His thin eyebrows rest above his beady brown eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Flaws: Ugly, Addict. Bonds: Criminal record, Rich, Family. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Korfel Eathalena, Male Elf Fighter 7
Medium (5'1") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 10 (+0)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Dûsh Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His silver hair is lengthy. His fierce brown eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dûsh took refuge in the ruined castle and found the beat up scythe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge.

Flaws: Shy. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Dûsh Ridley, Male Half-Orc Warlock 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 16 (+3)6 (-2)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 50000 cp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item.


Social Check DCs


Morthos Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Slave Trader does. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out west to avoid the crime he committed. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Extrovert. Bonds: Job, Military, Criminal record. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Morthos Charity, Male Tiefling Aristocrat 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Frug Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His blonde hair, when down, is lengthy. His violet eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Justice. Bonds: In love, Adventurer, Immigrant, Mentor. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Frug Albaratie, Male Gnome Adept 8
Small (3'2") Gnome, Neutral Evil (CR 8)
Armor Class 15
Hit Points 58 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)8 (-1) 8 (-1)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A roughly beaten golden orb (60 gp). Gold and ruby ring (3000 gp).


Social Check DCs


Norman Chatham, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His eyes are blue and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Norman Chatham, Male Human Monk 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp. 1 Banded mail.


Social Check DCs

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