Bagga Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing white shirts, loose pants, and blazers most of the time. His silver hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Half-Orc culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Sold as a small child to a wizard, Bagga was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He became a Cartwright soon after.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and expand his business
Flaws: Racist, Forgetful. Bonds: Attractive, Mentor, Job. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 11)
Armor Class 9
Hit Points 47 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +4
Possessions: Red garnet (60 gp). Silver pearl (60 gp). Iolite (50 gp).
Gale Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His orange fur, when down, is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure
Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Rich, Adventurer, Criminal record. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Traubon Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his white hair up in a very large beehive style do. His gray eyes peer out from beneath his top green hat.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.
Motivation: To settle down with his crush; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Attractive, Has a crush, Immigrant, Criminal record. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 340 gp.
Bucklal Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a fancy violet suit. His black hair is drawn into a tight pony tail with a rose scrunchie. He has violet eyes and a violet hat with a white feather.
Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.
History: Born in the south to a Shoemaker, Bucklal learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others
Flaws: Insane, Fearful. Bonds: Attractive, Job, Rich, Religious. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 58 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: Malachite (14 gp). Banded agate (14 gp). Jet (40 gp). Lapis lazuli (14 gp).
Gerald Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He typically wears green cloth garments or leather armor. His black hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Junk Dealer, who enjoyed hunting, Gerald was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Guard soon after.
Motivation: To clean up the streets; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Job, Guardian. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 5000 sp. Violet garnet (1200 gp). Red garnet (160 gp). Hematite (8 gp).
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