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Advanced [show]


Aramil Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His green eyes peer out from beneath his broad tan hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac

Ideals: Justice. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Aramil Martell, Male Half-Elf Warrior 3
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +6, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 sp. Golden pearl (60 gp). Rose (50 gp). Malachite (14 gp).


Social Check DCs


Bertram Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Opinionated, Logical. Flaws: Insane, Antagonistic. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Bertram Quickstep, Male Halfling Rogue 5
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 41 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)17 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Auran, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man is well dressed, constantly wearing a black suit, violet shirt, and grey tie. He keeps his long black hair kept up in a rat tail. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Bellfounder in town.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Bellfounder.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Don Kenley, Male Human Ranger 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Aelar Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. His silver hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Aelar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Persistence, Gifted. Bonds: In love, Religious, Mentor. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Aelar Ostoroth, Male Elf Warrior 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Qualen Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His blonde hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Qualen was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Insane, Fearful, Mundane. Bonds: Attractive, Military. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Qualen Umbodoben, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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