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NPC Generator

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Advanced [show]


Godfrey Rutherford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and is pretty ugly. His white hair is singed and shortened. His hazel eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Godfrey's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic, Selfish, Insane. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Godfrey Rutherford, Male Human Fighter 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 4 Antitoxin.


Social Check DCs


Anverth Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a fancy green suit. His white hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Attractive, Slave. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Anverth Miggledy, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)18 (+4) 17 (+3)9 (-1)
Skills Acrobatics +2, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Infernal, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 500 gp.


Social Check DCs


Oblar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, blue cloak. His red hair is knotted and matted. His eyes are a pleasant violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: He got into the Sage business at a young age. In his 18th year, his parents were killed by a illithids raid, leaving Oblar alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Immigrant, Job, Enemies, In love. Occupation: Sage

Voice: Whispers

Attributes [hide]

Oblar Stoutman, Male Halfling Warlock 11
Small (2'11") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 90 pp. A miniature golden chest with tiny emeralds lining the top (180 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red armored body suit, with a simple green line shooting up and back down. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: Revenge; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Bonds: Criminal record, Has a crush, Enemies. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Don Rothenel, Male Half-Elf Barbarian 6
Medium (4'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Jabbie Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He carries with him a set of flails on his belt, each one with a sapphire on the hilt. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His violet eyes peer out from beneath his top black hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Poor. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Jabbie Nucklestamp, Male Gnome Barbarian 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 100 sp. Red spinel (120 gp).


Social Check DCs

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