Chad Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a green suit, black shirt, and blue tie. His hair is long and brown with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. He has gray eyes and a green hat with a black feather.
Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born in the east to a Sailor, Chad learned a great deal about his father's area of expertise. He worked as a nervous Sailor and found it very stressful. He has never given up on his dancing dream.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.
Ideals: Artistic. Bonds: Has a crush, Job. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
Possessions: 2000 gp. Smoky quartz (30 gp). Jacinth (6000 gp). Alexandrite (900 gp).
Conrad Brent, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has auburn hair. This amber eyed southerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by brigands. Conrad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Gifted, Philantrophist. Bonds: Poor, Enemies, Criminal record. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Violet garnet (200 gp). Moonstone (20 gp).
Kelter Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He is generally shirtless and showing off his tattooed chest. His golden hair is heavily combed to the right. He wears a mask on his face.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Artistic. Bonds: In love, Rich, Job, Religious. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Adrex Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small forest village. Adrex was born on a far northern forest where he grew up under the tutelage of his mother, an expert Bookbinder. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home.
Flaws: Hedonist. Bonds: Attractive, Guardian, Nature, Immigrant. Occupation: Bookbinder
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 500 gp. Iolite (50 gp). Chrysoberyl (50 gp).
Great Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His red fur is long and unkept. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 140 gp.
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