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Advanced [show]


Sweet Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a worn and beaten armor. His fur is cut close to his head. This copper eyed northerner is not easily forgotten.

Personality: Sweet hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Sweet Of Ale, Male Tabaxi Bard 6
Medium (5'5") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)17 (+3) 11 (+0)17 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 300 gp. Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Atterton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His long auburn hair reaches down to his waist. His hazel eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Tailor, who enjoyed hunting, Kody was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Armorer for hire.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Job, Military, Nature, Criminal record. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Kody Atterton, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 6 Acid flasks.


Social Check DCs


Bhevek Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his sai ready. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.

History: Bhevek lived on a farm with his father, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Family. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Bhevek Wildcloak, Male Halfling Expert 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Pikar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan shirt with thin violet vertical stripes and white pants. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Pikar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Pikar Hogcollar, Male Halfling Adept 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 350 gp. Chrysoprase (30 gp). Violet garnet (300 gp). Black pearl (300 gp).


Social Check DCs


Mreksh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright grey suits and hats. His crest is blue and very short. His gold eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Mreksh was born in the south. At a young age he loved to build and create. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic, Forgetful, Insane. Bonds: Poor. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Mreksh Sumnarghthrysh, Male Dragonborn Cleric 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 50 gp.


Social Check DCs

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