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Advanced [show]


Foxilon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many grey ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair and beard is wavy and long. His eyes are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Foxilon took refuge in the old dungeon and found the beat up scythe and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy, Addict. Bonds: Rich, Nature. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Foxilon Sunmeadow, Male Halfling Barbarian 16
Small (3'3") Halfling, Neutral Good (CR 16)
Armor Class 15
Hit Points 167 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4

Possessions: 6000 gp. Obsidian (11 gp). Rock crystal (80 gp). Hematite (11 gp). Blue quartz (11 gp). Deep green spinel (110 gp). Eye agate (11 gp). Citrine (80 gp). Deep blue spinel (1000 gp). Fiery yellow corundum (1100 gp). Lapis lazuli (11 gp). Iolite (80 gp). Deep blue spinel (1000 gp). Coral (110 gp). Chalcedony (80 gp). Rich purple corundum (1100 gp). Silver pearl (110 gp). Silver pearl (110 gp). Aquamarine (1000 gp). Star rose quartz (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ralf Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Selfish. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Ralf Dukakis, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Black pearl (1200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Beiro Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His white hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To prove his worth to the world.

Ideals: Passionate, Gifted. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beiro Dalanthan, Male Elf Wizard 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gûnd Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His auburn hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gûnd lived on a farm with his father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father.

Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Criminal record, Family. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Gûnd Vance, Male Half-Orc Barbarian 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Aerdeth Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. He keeps his long auburn hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. His martial abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Attractive, Religious. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Aerdeth Conway, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 13 (+1)19 (+4)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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