Kelter Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy red pantaloons and a green scarf. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Kelter was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.
Motivation: He is wracked by social anxiety; and an old rival family wants him found
Flaws: Hedonist, Racist, Fearful. Bonds: Nature, Family. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 600 gp. Sard (60 gp). Amethyst (70 gp).
Thamuz Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. He has no hair. He has a tattooed face.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: Many giants want him driven away.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Silver pearl (160 gp). Jade (160 gp). Freshwater pearl (13 gp). 1 Buckler. 1 Darkwood Buckler.
Hamil Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. His brown hair, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his mother was called into army service. When Hamil reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 49 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Terran, Druidic, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Azurite (9 gp). Chrysoprase (80 gp). Freshwater pearl (9 gp). Jasper (80 gp).
River Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright pastel suits and hats. His fur is yellow and very short. He wears an eyepatch.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Assassin for hire.
Motivation: A rival would like him out of the picture; and he desires power and/or immortality
Flaws: Ugly, Addict, Insane. Bonds: Job, Criminal record, Adventurer. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 67 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 100 pp. Violet garnet (900 gp). Black star sapphire (700 gp). White opal (700 gp). Hematite (7 gp). Azurite (7 gp). Aquamarine (900 gp). Black pearl (900 gp). White pearl (150 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
Orryn Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large pastel jacket. His tied-back hair is brown. He has gleaming, smiling brown eyes.
Personality: Orryn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Layabout business at a young age. He struck it rich when he found rare goods in large quantities. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Job, Rich, Adventurer. Occupation: Layabout
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 65 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp.
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