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NPC Generator

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Advanced [show]


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears a feathered hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Blacksmith, Elaim learned a great deal about his mother's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Blacksmith like his mother before him.

Motivation: Wants to have a good time and be beloved.

Ideals: Entrepeneur, Optimist, Gifted. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Elaim Eversharp, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 70 gp. White pearl (130 gp). Jet (130 gp).


Social Check DCs


River Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy brown pantaloons and a red scarf. His fur is beige and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is an amazing painter.

History: Born to a pair of adventurers, River grew up listening to his mother's many stories. River abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break.

Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

River Wind, Male Tabaxi Expert 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Roondar Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in black turtlenecks beneath a white coat with green slacks. His golden hair is matted, messy, and big. His amber eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Roondar was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Roondar Nopenstallen, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Torinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His green crest is slicked back into a classic pompadour. His eyes are likewise gold.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and he is content

Ideals: Athletic, Entrepeneur. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Torinn Grrrmmballhyst, Male Dragonborn Ranger 12
Medium (6'1") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 69 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Arcana +7
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1000 gp. White opal (500 gp). Red-brown spinel (100 gp). Blue sapphire (500 gp). Black pearl (1400 gp). Blue quartz (10 gp).


Social Check DCs


Percival Ryley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Fisher. His hair is short and auburn. His eyes are likewise violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Percival reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Dyer again; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Military, Mentor, Adventurer, Job. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Percival Ryley, Male Human Sorcerer 11
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 9000 sp.


Social Check DCs

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