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Advanced [show]


Alex Tindall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. He wears his chestnut hair down. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Bonds: Attractive, Military, Job. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Alex Tindall, Male Human Wizard 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 160 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Black velvet mask with numerous citrines (170 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Wobbles Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a moderate pudge and is not very fit. He has styled his black hair well, parting it to the left. His violet unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Nature, Slave. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Wobbles Daergel, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 22000 sp.


Social Check DCs


Qemuel Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a white and grey handkerchief worn on his left side. His purple hair is slicked back into a classic pompadour. His eyes are white.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Qemuel was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Professionalism, Opinionated. Bonds: Attractive, Religious, Guardian, Adventurer. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Qemuel Malevolence, Male Tiefling Barbarian 6
Medium (6'7") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 66 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 8 (-1)17 (+3)
Skills Performance +6, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp. Blue quartz (11 gp). Tiger eye turquoise (11 gp). Freshwater pearl (11 gp). Amethyst (50 gp).


Social Check DCs


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with brown pants. He is portly but not overly obese. He wears his white hair down. His blue eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the west. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Flaws: Fearful. Bonds: Attractive, Poor, Job, Enemies. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Cory Addington, Male Human Druid 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Gildmak Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His silver hair is long and unkept. His eyes are green and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: Gildmak lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Disciplined, Logical. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Gildmak Nimblefingers, Male Halfling Aristocrat 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp.


Social Check DCs

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