Richard Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black costume with the symbols of luck on his torso. His golden hair is greasy and uncared for. He has hazel eyes.
Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Richard was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (170 gp).
Fivin Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long silver beard with little hanging trinkets. He has brown eyes and a brown hat with a black feather.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Fivin lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Fivin took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.
Motivation: A deep hatred of goblins; and regain custody of his son
Ideals: Gifted. Bonds: Poor, Attractive, Enemies, Family. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 9)
Armor Class 10
Hit Points 37 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 240 pp.
Gimurt Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a long, white cloak. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.
Motivation: Money/treasure.
Ideals: Optimist, Logical. Bonds: Rich, Family. Occupation: Unemployed
Voice: Loud with bravado
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 107 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 19 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. White opal (600 gp). Violet garnet (700 gp). Blue star sapphire (600 gp). White opal (600 gp). Red garnet (160 gp). Amethyst (160 gp). Obsidian (11 gp). Tourmaline (160 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Nailo, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white coat over a blue low-cut shirt, and a deerstalker hat upon his head. His black hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Tharivol is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A powerful wizard made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Family, Mentor. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Smoking Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'6". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a sword. His orange fur is thinning but still full. His fierce yellow eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Smoking was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Family. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 16)
Armor Class 11
Hit Points 144 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 20 (+5) |
Senses Passive Perception 18
Languages Common, Draconic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp.
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