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Advanced [show]


Heian Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many white ritualistic tattoos. He typically wears brown cloth garments or leather armor. His long red hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Heian speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Heian took refuge in the ruined castle and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Heian Othronus, Male Half-Elf Monk 11
Medium (5'6") Half-Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 100 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6

Possessions: 310 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Iados Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears violet painted combat armor at almost all times. His purple hair is heavily combed to the right. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Animal Trainer in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He struck the Animal Trainer job and began his own company from there.

Motivation: Money/treasure.

Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Iados Rescue, Male Tiefling Expert 7
Medium (5'4") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. Rose (20 gp). Black pearl (800 gp). Obsidian (15 gp).


Social Check DCs


Gildmak TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright grey suits and hats, he is not a threatening figure. He has no hair. He has brown eyes and a grey hat with a black feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Gildmak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Gildmak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Flaws: Ugly, Secretive. Bonds: Family, Mentor, Adventurer, Debt. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Gildmak TellPenny, Male Halfling Wizard 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp. Red garnet (150 gp).


Social Check DCs


Vonbin Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He has blonde hair. He has several tiny aquamarine earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of drow once and for all.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many drow want him driven away.

Ideals: Joker, Gifted, Fighting. Bonds: Rich, Enemies. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Vonbin Caebrek, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)10 (+0) 12 (+1)10 (+0)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs


Bernard Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His brown hair is still thick. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Bernard was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Flaws: Addict, Disease. Bonds: Religious, Military, Enemies. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Feeny, Male Half-Elf Wizard 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 80 pp.


Social Check DCs

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