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Advanced [show]


Koeth Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He has gleaming, smiling brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Passionate, Philantrophist, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Koeth Suithrasas, Male Elf Adept 8
Medium (5'3") Elf, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)15 (+2) 16 (+3)9 (-1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 13
Languages Common, Elven, Orc, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 130 pp. Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his falchion. He has styled his rusty crest well, parting it to the left. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nadarr Ebynichtomonis, Male Dragonborn Cleric 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 900 gp. Brass mug with jade inlays (600 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears green trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Impulsive, Addict. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Crampernap Bafflestone, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Hematite (6 gp). Zircon (40 gp). Silver pearl (60 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing red shirts, loose pants, and blazers most of the time. His golden hair is cut short. His eyes are likewise violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kilvar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kilvar. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism, Gifted. Flaws: Greedy. Bonds: Attractive, Criminal record. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Kilvar Aranore, Male Dwarf Commoner 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dench Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears white cloth garments or leather armor. He keeps his silver hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Dench is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Has a crush, Immigrant. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Dench Beverly, Male Half-Orc Expert 14
Medium (5'4") Half-Orc, Lawful Evil (CR 14)
Armor Class 11
Hit Points 99 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +6, Animal Handling +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +7

Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs

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