Fragrant Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a red feathered hat and red clothes. His fur is greying and his face has many wrinkles. His eyes are likewise blue.
Personality: He exudes charisma. He is a tour de force of persuasion. Fragrant is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Fragrant lived on a farm with his mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Fragrant has worked very hard to control his curse. He has drifted from career to career and currently works as a Beggar.
Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a beggar and was forced into it by his family
Flaws: Disease, Insane. Bonds: Attractive, Family, Job. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 10
Hit Points 59 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He is muscular with a powerful set of arms. He has a very tight haircut. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is wracked by social anxiety.
Flaws: Shy, Fearful. Bonds: Attractive, Rich, Slave. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1800 sp.
Uthemar Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His left hand appears badly burned and disfigured. He has wavy black hair. His amber eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: Born in the south his family was never financially stable. While studying, he fell in love. They married and had a son. He was granted martial powers by his dying brother.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Sensitive. Bonds: Poor, In love. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 111 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 300 pp. Tiger eye turquoise (5 gp). Black pearl (1000 gp). Blue quartz (5 gp). Lapis lazuli (5 gp). Aquamarine (1000 gp). Obsidian (5 gp). Freshwater pearl (5 gp). Amber (130 gp). Jasper (60 gp). Deep blue spinel (1000 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrow Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, white cloak. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the south to a Sage, Darrow learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Darrow was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's in love; and wants a kiss
Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Job, Military, Has a crush. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 600 gp. Malachite (9 gp). Azurite (9 gp). Coral (120 gp). Azurite (9 gp).
Nuraval Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish silver hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Antagonistic, Fearful, Secretive. Bonds: Poor. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 300 sp.
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