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NPC Generator

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Fargrim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a moderate pudge and is not very fit. His chestnut hair and beard is wavy and long. His eyes are violet and he is always smoking a pipe.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. Recently he has begun working with bootleggers and crooks.

Motivation: To prove his worth to the world; and a strong sense of loyalty to dwarven people

Flaws: Racist, Ugly, Impulsive. Bonds: Slave, Criminal record. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Fargrim Thrahak, Male Dwarf Adept 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 97 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 20 (+5)13 (+1) 8 (-1)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 5000 sp. Golden pearl (140 gp). Violet garnet (300 gp). Star ruby (700 gp). Sard (40 gp). Moonstone (40 gp).


Social Check DCs


Nalral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak, and carries greataxes. His blonde hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To settle down with his crush.

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Has a crush, Adventurer, Slave. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nalral Thrahak, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 pp. 1 Masterwork manacles.


Social Check DCs


Sweet Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Sweet was born on a far southern mountains where he grew up under the tutelage of his father, an expert Dyer. He has drifted from career to career and currently works as a Dyer.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Passionate, Artistic. Bonds: Immigrant, Job, Adventurer. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sweet Peak, Male Tabaxi Druid 5
Medium (6'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 13 (+1)17 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 40000 cp. 1 Simple lock. 1 Climber’s kit.


Social Check DCs


Modean Mute, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling silver eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Sellsword business at a young age. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Modean Mute, Male Tiefling Bard 11
Medium (5'8") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 100 pp. Fiery yellow corundum (1000 gp). Jasper (20 gp). Lapis lazuli (11 gp). Lapis lazuli (11 gp). Moonstone (20 gp). Iolite (20 gp).


Social Check DCs


John Camden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His hair is golden and curly. His green unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: John lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Camden, Male Human Warlock 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Sylvan, Ignan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 2200 gp.


Social Check DCs

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