Adam Cotton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He would rather hide behind his crafts than deal with other people.
History: He was born to loving parents in a slum to the south. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Military. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Rimmon Anger, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has blue hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.
History: Born in the east to a Body Guard, Rimmon learned a great deal about his father's area of expertise. Cursed with lycanthropy at a very young age, Rimmon has worked very hard to control his curse. He became a Body Guard soon after.
Motivation: To clean up the streets; and to protect his home
Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Attractive, Job, Guardian. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 3000 sp.
Varis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with violet pants. He has a moderate pudge and is not very fit. His black hair is drawn into a tight pony tail with a cross scrunchie. His half smiles and green eyes are beguiling and draw you in.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Varis was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Immigrant, Criminal record. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).
Dain Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He is bald on top and has large red tufts of hair around his ears. His eyes are gray and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Through the years after Dain was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dain's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many drow want him driven away; and someone believes him a fraud
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 370 gp. Alexandrite (200 gp). Azurite (8 gp). Golden yellow topaz (200 gp).
Donaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a green poncho over his likewise colored trousers and shirt. He has no crest. He has a dull look in his red eyes.
Personality: Donaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Impeccable. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. Sardonyx (40 gp). Deep blue spinel (500 gp).
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