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Advanced [show]


Fenriz Music, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His whole body is exceptionally muscular. His brown hair is slicked back into a classic pompadour. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: Fenriz wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Fenriz studied abroad. Through the years after Fenriz was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fenriz's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fenriz Music, Male Tiefling Wizard 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 16 (+3)18 (+4)
Skills Arcana +3, Performance +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp. 1 Masterwork Musical instrument.


Social Check DCs


Mûg Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His long white hair reaches down to his waist. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Barber, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Mûg and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Mûg Redfield, Male Half-Orc Monk 8
Medium (6'8") Half-Orc, True Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)7 (-2) 14 (+2)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Chatham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears rags and sports a simple walking cane. His white hair is matted, messy, and big. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful slaver made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Percival Chatham, Male Human Paladin 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 8 (-1)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Red spinel (110 gp).


Social Check DCs


Anselm Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: Born in the west to a Apothecary, Anselm learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 6 years.

Motivation: To be a Servant again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Anselm Hadleigh, Male Human Sorcerer 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 1600 gp. Golden yellow topaz (500 gp). Blue sapphire (1200 gp). Silver pearl (110 gp). Moonstone (70 gp). Rose (70 gp). Red garnet (110 gp). Aquamarine (500 gp). Azurite (14 gp). Pink pearl (110 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jabbie Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports black clothing, slightly heavier than average wear. He is an epitome of beauty. His silver hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Jabbie Garrick, Male Gnome Paladin 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 17 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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