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NPC Generator

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Advanced [show]


Ghûra Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Painter does, and is pretty ugly. His red hair, when down, is lengthy. He is baby faced.

Personality: Ghûra speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: He got into the Painter business at a young age. After coming to the age of reason, Ghûra took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and to be a mason again

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ghûra Weston, Male Half-Orc Commoner 6
Medium (5'9") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Celestial, Terran, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 110 pp. Freshwater pearl (9 gp). Emerald (1000 gp). 1 Minor magic item.


Social Check DCs


Lance Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish red hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a assassin again

Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Attractive, Job, Debt. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Gracey, Male Human Warrior 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 130 gp. Violet garnet (200 gp). 1 Banded mail.


Social Check DCs


Mamnen Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His white hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Bounty Hunter, who enjoyed hunting, Mamnen was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by illithids. Mamnen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Bonds: Poor, Slave, Attractive, Enemies, Nature. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Mamnen Secret, Male Tiefling Expert 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1

Possessions: 300 sp.


Social Check DCs


Gerald Charlton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He has a long brown beard with little hanging trinkets. His eyes are blue and catlike.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Gifted. Bonds: Attractive, Slave, Military. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Gerald Charlton, Male Human Monk 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp.


Social Check DCs


Efferil Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey cloak and cross-gartered violet stockings. He has no hair. His eyes are brown and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Efferil Perceval Burke, Male Half-Elf Paladin 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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