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NPC Generator

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Advanced [show]


Umpen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Optimist, Impeccable. Flaws: Disease. Bonds: Military. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Umpen Musgraben, Male Gnome Warlock 7
Small (3'3") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 37 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 9000 sp. Silver comb with moonstones (600 gp). A delicate brass dragon egg (10 gp).


Social Check DCs


Frouse Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Mercenary, and carries pickaxes. He has moderate length brown hair. He is very pretty but has cold, dead eyes.

Personality: Frouse is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Frouse was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Extrovert. Bonds: Job, Attractive, Slave. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Frouse Raulnor, Male Gnome Cleric 14
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 106 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Arcana +6, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: Azurite (7 gp). Moss agate (7 gp). Amber (90 gp). Peridot (20 gp). Blue sapphire (600 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Black pearl (200 gp). Violet garnet (200 gp). Moss agate (7 gp). Golden yellow topaz (200 gp). Freshwater pearl (7 gp). Sard (20 gp).


Social Check DCs


Emerald Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a brown coat with white slacks. He is portly but not overly obese. His brown fur is kept up in a ponytail inside a small hat. He has copper eyes and a green hat with a brown feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Emerald Of Winter, Male Tabaxi Warrior 18
Medium (6'9") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 121 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Athletics +8, Survival +8
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +8

Possessions: 5000 gp. Solid gold idol (800 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Major magic item.


Social Check DCs


Therai Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is black and very short. His red eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Therai was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Ideals: Opinionated, Optimist. Bonds: In love, Job, Religious. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Therai Serenity, Male Tiefling Expert 8
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Deception +6, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Bertram Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and he is content

Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant, Family. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Bertram Selevarun, Male Half-Elf Ranger 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Violet garnet (500 gp). Smoky quartz (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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