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NPC Generator

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Tim Kent, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He is tall, broad shouldered and powerfully built. He wears his brown hair up in a very large beehive style do. His green eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: Tim was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Wishes to resurrect an old love; and human compassion

Flaws: Racist, Selfish. Bonds: Attractive, Adventurer, In love. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Tim Kent, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Investigation +5, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. Eye agate (12 gp).


Social Check DCs


Balam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tattered old clothes. His dark red hair is unkempt and raggedy. His white eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Flaws: Ugly. Bonds: Poor, Guardian, Enemies. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Balam Ennui, Male Tiefling Paladin 4
Medium (6'3") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)17 (+3) 12 (+1)18 (+4)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Oskar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce gray eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Oskar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oskar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Oskar Frostbeard, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 11 (+0)7 (-2)
Skills Intimidation +0, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp. Zircon (20 gp).


Social Check DCs


Thamior Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears just a black suit. His brown hair is singed and shortened. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Thamior Meliamne, Male Elf Expert 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)10 (+0) 18 (+4)15 (+2)
Skills Stealth +6, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by sweets. He has black hair. His fierce blue eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: Morkral was raised in a hard working conservative environment. In his 15th year, his parents were killed by a orcs raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. He became a Banker soon after.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Morkral Strakeln, Male Dwarf Druid 3
Medium (4'4") Dwarf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Deception +0, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs

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