Azaki Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He has styled his red hair well, parting it to the right. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Sylvan, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1800 gp. Golden yellow topaz (1200 gp). Deep green spinel (160 gp). Blue quartz (6 gp). Rich purple corundum (900 gp). Deep green spinel (160 gp). Lapis lazuli (6 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimurt Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His wide-brimmed hat is riddled with cuts and holes. His amber unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 88 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: Just what you see.
Senteq Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple tan robe with violet stripes complete with hood. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has white hair. His thin eyebrows rest above his beady green eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break.
Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 14000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Banded mail. 1 Chain shirt.
Forcas Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. His hair is silver and curly. His ears are large.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 250 gp. Solid gold idol (600 gp).
Dalgal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His hair is silver and very short. His eyes are green and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.
History: Dalgal was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. Recently the stress of being a Adventurer has made it difficult for him to sleep.
Motivation: Meet up once more with his childhood friend; and to reunite with his absent mother
Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Family, Job, Adventurer. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 51 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 700 gp. Chalcedony (50 gp). Iolite (50 gp). Jasper (50 gp). Bloodstone (50 gp). Citrine (50 gp). Star rose quartz (50 gp). Eye agate (7 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
